Posts Tagged "trilinear interpolation"

Video: Post-processing effects 2

Posted by on Feb 5, 2012 in Terasology | 0 comments

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Video: Mountains!

Posted by on Dec 8, 2011 in Terasology | 0 comments

Making such a video is kind of hard when you are afraid of heights.

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Lighting! (Now working as it should)

Posted by on Sep 14, 2011 in Fractal landscapes, Terasology | 1 comment

Light sources can now be removed and the sunlight is updated when blocks are removed or placed. Sorry it took so long…

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Video: Updates to the terrain generation process

Posted by on Aug 26, 2011 in Terasology | 0 comments

I’ve recently made some changes to the overall terrain generation and feature generation process. The landscapes are now much more consistent and interesting. But see for yourself…

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Video: Flight 1

Posted by on Jun 18, 2011 in Terasology | 2 comments

Here’s another video of Blockmania. This time I’m demonstrating the (near) endless real time terrain generation and the features which are currently produced by the terrain generators of the engine.

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