Posts Tagged "skybox"

Video: Post-processing effects 2

Posted by on Feb 5, 2012 in Terasology | 0 comments

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Video: Post-processing effects

Posted by on Feb 4, 2012 in Terasology | 0 comments

It has been a long time… How have you been?

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Video: Blueprint demo

Posted by on Nov 15, 2011 in Terasology | 0 comments

Here’s a first demo video showing a prototype of the upcoming blueprint concept designed by Cervator.

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Video: Gameplay demo

Posted by on Nov 15, 2011 in Terasology | 0 comments

I’ve just uploaded a new demo video showing some of the newer stuff that we’ve added to the game. The video shows the current state of the terrain generation engine, the new skysphere and the L-System based trees I’ve added earlier this week (there is no slime in the video – move along).

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Free high-definition skybox

Posted by on Aug 21, 2011 in Fractal landscapes, Freebies, General | 0 comments

For the latest screenshots of my FractalTerrain module I used some skybox I found some time ago. Yesterday I got a myself copy of Vue 9 (the low priced Esprit edition) and rendered a new skybox using its exceptional spectral atmosphere model. I tried to give the sky a very stylized and unique look during post-processing… And because I like the result so much, I have updated the images in my previous post (and added two additional pictures). I’m releasing the skybox under the Creative Commons Attribution 3.0 Unported License. The package contains the unaltered renderings as...

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